Custom Mode
Custom Mode is an alternate game mode unlocked by playing the Daily Climb once. It allows the player to enable any number of modifiers on their run, including Daily Modifiers. It also allows customizing the seed of your run along with the character and Ascension Level.
Playing with Custom Mode disables Achievements and leaderboards as well as Neow's starting bonuses.
Selecting two mods that are mutually exclusive will disable whichever one was selected first.
Daily Modifiers
When playing the Daily Climb, 3 of these modifiers are selected at random.
| Icon | Modifier Name | Effects | Notes |
|---|---|---|---|
| Draft | Draft a starting deck of cards. |
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| Sealed Deck | Craft a deck from 30 random cards. |
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| Hoarder | Whenever you add a card to your deck, add two additional copies. You can no longer remove cards from your deck at the Merchant. |
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| Insanity | Start with a random deck of 50 cards. |
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| Chimera | Your starting deck is a fusion of all 4 characters. | ||
| Shiny | Your starting deck is replaced with 1 of every rare card. |
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| Specialized | Start with 5 copies of a single card. |
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| Vintage | Normal Enemies drop relics instead of cards. | ||
| Controlled Chaos | Start with |
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| All Star | Start with 5 colorless cards. | ||
| Diverse | Cards are not restricted by your character. |
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| Red Cards | Red cards now appear in rewards and shops. |
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| Green Cards | Green cards now appear in rewards and shops. |
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| Blue Cards | Blue cards now appear in rewards and shops. | ||
| Purple Cards | Purple cards now appear in rewards and shops. |
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| Colorless Cards | Colorless cards now appear in rewards. |
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| Heirloom | Start with one 1 Rare relic. |
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| Time Dilation | All enemies start with the |
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| Flight | You may ignore paths when choosing the next room to travel to. |
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| Deadly Events | Unknown rooms can now contain Elites but are also more likely to contain Treasure Rooms. |
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| Binary | Card rewards contain only two cards. |
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| Cursed Run | Whenever you defeat a Boss, become Cursed. Your starting relic is replaced by |
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| Big Game Hunter | Elites are now swarming the Spire and drop better rewards. |
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| Lethality | You start each combat with +3 |
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| Midas | Enemies drop 200% more Gold, but you cannot Upgrade cards at Rest Sites. |
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| Night Terrors | Resting at Rest Sites heals 100% of your HP, but costs 5 max HP. |
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| Terminal | Whenever you enter a new room, lose 1 max HP. Start each combat with 5 |
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| Certain Future | The map contains only one path. |
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Custom Modifiers
These cannot be selected in the Daily Climb gamemode or by the Daily Mods modifier.
| Modifier Name | Effects | Notes |
|---|---|---|
| Daily Mods | Embark on a run with exactly 3 random Daily Mods. |
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| The Ending | Enables the Final Act. |
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| Winning will return you to Act 1 with the same deck. But beware, the blight eventually consumes all... |
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| Blight Chests | Boss chests contain Blights after beating Act 3 on Endless. |
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| Praise Snecko | Replaces your starting relic with |
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| Inception | Replaces your starting relic with |
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| My True Form | Start with a copy of |
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| One Hit Wonder | Start the game with 1 max HP. |
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| Starter Deck | Start with |
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Blights
When playing with
Endless and Blight Chests, a set of special Relics called Blights will be enabled. Blights always have a strong negative effect on your run.
Blights show below your relic list as a separate row, do not show up in your run history or compendium, and do not have flavor text.
Neow's Blights
| Blight | Effect |
|---|---|
| Upon pickup, obtain 3 | |
| Treasure rooms in future acts are replaced by Elites. Elites no longer drop Relics. | |
| You can no longer increase your Max HP. All healing is halved. | |
| Enemies have 50% more HP. | |
| Enemies deal 100% more damage. | |
| You cannot play more than 15 cards per turn. (Similar to Time Eater's |
Chest Blights
| Blight | Effect |
|---|---|
| Whenever you defeat a Boss, obtain 2 random Curses. | |
| Enemies start combat with 1 | |
| Lose 50% of your Max HP. | |
| Enemies start combat with 1 | |
| Draw 1 less card each turn. | |
| At the end of your turn, add 1 random Status card to the top of your draw pile. | |
| Lose 1 |
Removed Modifiers
These modifiers are no longer in the game. All of these were Daily Modifiers except for Heartbreaker.
| Icon | Modifier Name | Effect | Notes |
|---|---|---|---|
| Uncertain Future | The map now only shows Unknown rooms. | ||
| Brewmaster | Start with |
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| Careless | At the beginning of your turn, discard the top card of your draw pile. |
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| Colossus | Enemies now have more HP but drop better rewards. | ||
| Restless Journey | The player no longer heals to full health when entering new Acts. |
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| Heartbreaker | Enables the Final Act |
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Custom Seeds
In addition to using Custom Mode in the main menu, seeds may be inputted to activate some custom modifiers' effects. O(letter) and 0(number) are interchangable in these seeds.
| Seed | Modifier | Effects |
|---|---|---|
| 1HITWONDER | One Hit Wonder | Start the game with 1 max HP. |
| CURSED | Whenever you defeat a Boss, become Cursed. Your starting relic is replaced by | |
| DRAFT | Draft a starting deck of cards. | |
| FADEAWAY | Resting at Rest Sites heals for 100% of your HP, but costs 5 max HP. Whenever you enter a new room, lose 1 max HP. Start each combat with 5 | |
| INCEPTION | Inception | Replaces your starting relic with |
| MORECARDS | Whenever you add a card to your deck, add two additional copies. You can no longer remove cards from your deck at the Merchant. | |
| MEGADRAFT | Draft a starting deck of cards. Cards are not restricted by your character. | |
| MYTRUEFORM | My True Form | Start with a copy of |
| PRAISESNECKO | Praise Snecko | Replaces your starting relic with |
| RANDOMMODS or DAILYMODS | Daily Mods | Embark on a run with exactly 3 random Daily Mods. |
| STARTERDECK | Starter Deck | Start with |
| YOURETOOSLOW | All enemies start with the |






























